Friday, July 17, 2015

24 Carrot Island Walkthrough

Hey! This is my first walkthrough since being back, I hope you enjoy it!
24 Carrot Island Walkthrough
1. Talk to the mayor, his carrots have mysteriously gone missing and he wants your help to find what happened to them.
2. Start by talking to the shop owner in the carrot surplus co shop. Her cat has gone missing and she says he likes to hang around the old farmhouse.
3. Leave the shop and go to the left to find the farmhouse. Once you are there climb onto the roof where you will find paw prints leading to the chimney which you will use to get into the house.
4. Once you get into the house grab the bowl on the floor and go to the diner and talk to the lady holding the pitcher of milk. Ask her to fill the bowl with milk which she will happily do. (Use the juice area to color your hair if you want)
5. Go back into the farmhouse and put the bowl of milk on the floor. Then, go upstairs and turn on the water in the shower. The cat will run downstairs to the milk. The cat will now follow you anywhere,
6. Go to Charlie's shop and give her back the cat. In return you should get a crowbar.

7. Go to right towards the carrot factory and climb upwards to get over the wall. Be sure to grab the map from the topmost window. You will need that to navigate the factory.
8. Go to the side of the building and pry open the cover of the tube using your crowbar. Once you are in the tunnel continue left until you get the Carrot transporter.
9. Climb up so you get to the part with the trap doors swinging continually up and down. Go across the doors when they are up taking them one at a time until you reach the end. It may take a couple of tries depending on you skill level at this point in time. (When I first started Poptropica years ago I felt true pain doing this island)
9. Once you are at the next part wait for the rat to turn around at the end of his platform. Go into the top tunnel and drop down before the rat gets in front of you, and continue into the factory.
10.Turn on the Engine and start up the factory. You want the levers to be positioned with the first and last ones in the middle and the middle one on the bottom.
11. Climb to the topmost right ledge and wait until you can jump onto the claw object. When you get to the left ledge jump onto it and go into the vent.
12. Make your way into the printer room and maneuver through the packages to get down to the bottom. Ask the girl standing by the printer "What's behind you?" and click the power button on her bunny ears. In return for saving her she will give you a password
13. Jump onto the printer to get back into the vent and go towards the Processing Room. You should find some wire cutters in the vent shaft right by there.
14. Once you have the wire cutters turn back and go into the freezer and turn off the security system by cutting all of the wires in the electrical box.
15. Go back to the processing room and go to the ground. Then go over to the door in the right corner and try to get into it. You will be transported into a room when it knows you don't have bunny ears.
16. Go to the right and get the bunny ears over there. Go through the exit and you will find yourself in the processing room again. Put on the bunny ears you just found.
17. Turn off the bunny ears of the people in there and go to the door you previously tried to go through. You can go through them this time.
18. Dr. Hare will tell you to start the launch sequence, so go up the gigantic rabbot and go to the computer on the right. Turn off the bunny ears of the person that is there and he will tell you that Dr. Hare is trying to control the entire world from space.
19. Enter the password into the computer and then put in the launch code which is told to you on the post-it note on the computer. Then when you are flying Dr. Hare in space, crash his rabbot into every meteor which will destroy it after about four times.
20. Follow the guy you helped out of the factory.
21. Congratulations! You have beat 24 Carrot Island!
-Purple Bubbles

Thursday, July 16, 2015

We're Back! (one of us I mean)

Hey Friends!
It is I, Purple Bubbles. In our two year absence I have been busy with junior high, but now I'm ready to start posting more walk throughs. I will post the occasional Poptropica news too, so don't worry.
-Purple Bubbles

Monday, November 18, 2013

Poptropolis Games has returned!

Remember when Poptropolis Games mysteriously sank at the beginning of the year? Millions helped raise the games and now it's back! It's pretty much the same as the old Poptropolis Games but with a few new games. Members play now but us nonmembers will have to wait.

Sunday, November 17, 2013

Counterfeit Island Walkthrough

1. Go right and pick up the piece of torn picture by the paint cart then go into Bobo's clown store. Grab a green balloon and search through the trash by the museum tours. You will find tickets.
2. Go tot he country side and give the crying boy the balloon. Then go left to the internet cafe and give the tourist his tickets. Then go to the museum and grab the piece of paper on it.
3. Take the tour and grab the photo piece in the dome like area. Then finish the tour and talk to scar face. After that grab the piece of paper on the mast of the ship and on the rock next to the exit of the tour.
4. Go apply for the job. Put the wrong one that's in realism in cubism, the one in cubism in impressionism, the one in impressionism in expressionism, and the one in expressionism in realism.
5. In the first test it's the one that has the drawing underneath it. In the third one click on the moon. then do the other station. Go to the supply room and grab the paper n it then leave the museum and go to the docks.
6. Go into the catacombs and enter through the dragon hatch by mimicking the photo. Then avoiding detection go to the scream. Click on it to hide. You will be caught. Then correctly answer the questions.
7. You will be released. Go to Bobo's Clown Store and talk to the security and find out what time he left his post. Then go to the museum and view the security tapes. then print out the picture of scar face.
8. Show the picture to the mimes. They will imitate jazz. Go to the jazz lounge and talk to scar face. Run after him and jump on the scooter. Then chase him by avoiding obstacles. You will pick up his key card at the end of the race.
9. Go to the museum and  there will be a package for you. Open it and read its message with the x-ray. Then go to Early Poptropica island. Go left to the museum and talk to the curator. She will give you a key.
10. Go back to counterfeit island and go to the investigators house. Open the door with the key and go upstairs. Peel back the corner of the painting and you will see its the scream then you will be attacked.
11. When you wake up rock back and forth so scar face can untie you then go into the other room. Go tot he last entrance onto the second floor than climb the boxes. Wait til the guard just turns around than follow him until you get to the couch. Jump on it then put in the key card.
12. The Black Widow will start destroying art jump around to save the art. After every four saves whe gets mad so that's when you should raise him. Go to the museum and talk to her. Then you've beat the island.

Tuesday, August 20, 2013

Super Villain Island Walkthrough

Level: Medium
This island is good for slightly more experienced members.
1. Go into the office at the top of the rig and talk to the lady.
2. She will tell you to go outside to get a lift to the place in a helicopter.
3. Do what she says and then you will have to jump.On the way down avoid clouds and lightning.
4. Go to the right and jump on the rocks to get to the top. Let the camera identify you and a doorway will appear.
5. Go through it and go through security check, then go down to Dr. Jupiter's lab.
6. Talk to Dr. Jupiter (doesn't he look familiar) and enter Dr. Hare's Dream.
7. Find the sprayer (you may have to dig and avoid ants) and go to Captain Crawfish's dream.
8.  Swing on lamps to get the keys to unlock the chests to get a stopwatch and a bottle of Grog brand turpentine.
9. Go to the Black Widow's dream and talk to her.
10.  Ask her all the questions and combine the turpentine with the sprayer to spray the paintings.
11.  In the ugly one grab the shrinking potion, and in the Van Gogh grab the crystal key, finish the others and grab the paint brush totem after you melt the Black Widow's portrait.
12. Go to Binary Bard's dream and take out the stopwatch and freeze time to make the door stop. Keep doing this to get to the top. Just remember to grab the diamond bit drill.
13. Use the crystal key to open the door.
14. Use the stopwatch to stop time right as the two hands are both on quarter marks. Do this 3 times then grab the Binary Bard's totem.
15. Go to Dr. Hare's dream and and drill down to where the diamonds are with the diamond bit drill. You will find that you can now drill through it.
16. Uncover the golden carrot totem in the diamonds and go to the surface.
17. Now go to Captain Crawfish's dream and head over to the ship in a bottle. take the shrinking potion and go inside.
18. Avoid the sleeping pirates and shut up the two on top then shoot the cannon when there aren't any pirates by it.
19. After the disaster footage start swimming and talk to Poseidon who will then give you his trident.
20. You will then fight Zeus by shooting lightning at the totems then him then his eyes.
21. Use the walkie talkie to get home.

Game Show Island Walkthrough

Difficulty Level: Easy
1. Grab the toolkit on the roof of the robo-bling Boutique which is to the left and go to the factory.
2. In the factory climb to the top by jumping on fans. At one point touch the computer on the screen to remover a wall. Then use your screw driver to fix the conveyor belt and claim your prize. 
3. Go to the club and talk to the security guard and go inside and use your fan to cool down the owner.
4. Leave and go past the factory and give the hobo your nickel from fanning. He will give you heat vision goggles.
5. Go back to the club and look at the heating vent and you will see someones in there. Go outside and use the fan to go to the ledge. Use your toolbox to unscrew the screws and go in the door.
6.  First go on the top ledge, then push the phonograph, then keep going until the inventor throws the globe at you, then climb the ropes to get to the door. Then use your heat vision goggles to get the numbers for the key pad.
7. After the talk call the jet and go to Istanbul. Go right until you come to the human who messed up some construction. Solve the puzzle by doing this; A3, B4, A4, C3, A2, B3, A3, then D4, A4, B2, A2, C4, A3, B4, A4. A being the smallest part D being the biggest.
8. Play the game show and try to get the most points.
9. Go to Buenos Ares and fix the clock by having the strong robot twist the pipes. He will give you his game show ticket because he is tired.
10. Beat the game show by going through the obstacle course the fastest.
11. Go to Moscow and help the robot who lost its memory. After you've signaled the helicopter by guessing the code talk to the robot by the helicopter. He will give you a card for brainiacs.
12. Choose categories that you feel comfortable with.  Also bet all of your money at the end pause the screen and look up the answer.
13. Go to Tokyo and talk to the robot with the red flashing light. then go into the service entrance and do the puzzles. then go on the game show and for the first challenge spell out Yoshi, for the second click as fast as you can, and for the third bump the bowling balls.
14. Go to Miami and help the robot get back his prizes from the angry assistant. then go on the game show and guess the puzzles by looking them up.
15. Go to the helicopter and you will see a message for you. Go right to main street and and sneak down to the manhole. Solve all the puzzles to get to Holmes.
16. Insert the flash drive into Holmes and your finished!!

Night Watch Island Walkthrough

Difficulty Level: Medium
1. Head right, towards the line of people camping out for the new MacGuffins product.
2. Go into the parking lot and talk to the old security guard who just got let go and talk to the other two people and apply for the job by going to the security office.
3. Do the spot the differences and find everything, tell the robot kids no loitering, tell the robot boy no running up the escalator, and run after the thief.
4. In the security office look at the map on the wall to locate MacGuffins store then go there.
5. Go to the chair and you will see that it is ringing, jump on top to get the phone out.
6. Answer the phone and talk to the old security guard. then leave the store.
7. Click on the phone to view the disturbance then call the owner.
8. Head over to Slugger's and move the statue then answer the phone.
9. Replace the statue and leave the store.
10. Go towards the security area and check your phone when it gives you an alert. Go to Giuseppe's Toy Store, which is to the far left, and click on the toy bird. Continue along and grab the robot.
11. leave the store and go to the main area and check your phone. Head towards the tanning salon and go inside. then open up the tanning booth with smoke coming out of it and find the person. Leave the store and check your phone and head straight over to good deals electronics. Look around the store and then leave.
12. Head to the main area and go to the Crawlmart, after calling the owner, because the snake is loose!
13. Chase the snake to the far right area where you then find him in the port a potty in MacGuffins, then in a tanning booth in Sizzle tanning salon, then in the Chinese food cart.
14. Put out the toy bird. the snake will eat it and slink away. Then you get a call from the pet store saying they will find him in the morning.
15. Go to the right side and click your phone. the signal is lost again! Head right over to the costume shop and go to the cop costume, then a robber will jump out. Then answer your phone and talk to the old security guard and head to MacGuffins.
16. Be really still until the robber comes. He will drop keys so grab them.
17. Head over to Good Deals Electronics  and place the robot on the floor he will keep the lights on. Then use the key to open the back door.
18. Go inside and look at the paper in there. Then after you talk to the old security guard go to the top floor of the left side and answer your phone after the robber rams into you. then head over to the mall managers office.
19. Go over to the password thing and the password is "frost". But the scooter needs to be charged so go over to MacGuffins and take a quick charger back to the manager's office.
20. After you've charged it get on the scooter go to the left side of the main area and chase him. He will crash and the snake will steal your scooter. Then answer your phone and head over to print fax. You will get a disturbance and go there right away.
21. Go to the copying machine and go to menu. Hit reprint last scan and then print. Answer your phone.
22. Head to Slugger's and push the statue aside. You will see a bunch of ripped wires. Answer your phone and head to the managers office to get the blow torch and blow torch the lock of the store below off. Go inside chase him through the air ducts using the blow torch to blast through the metal stuff.
23. Just let everything else happen and you're done!